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- 08:04, 12 August 2022 ReverseEngineering (hist | edit) [8,845 bytes] UTurista (talk | contribs) (Created page with "DLLs {| class="wikitable" |+ AIDLL.dll |- ! Function Name !! Address !! Relative Address !! Ordinal |- | deinitDll || 0x10024630 || 0x00024630 || 1 (0x1) |- | initDll || 0x100241d0 || 0x000241d0 || 2 (0x2) |} {| class="wikitable" |+ AIDLL_w32ded.dll |- ! Function Name !! Address !! Relative Address !! Ordinal |- | deinitDll || 0x100637e0|| 0x100637e0|| 1 (0x1) |- | initDll || 0x10063340|| 0x00063340 || 2 (0x2) |} {| class="wikitable" |+ BF2Audio.dll |- ! Function N...")
- 19:09, 16 June 2021 Gamemodes (hist | edit) [64 bytes] UTurista (talk | contribs) (Created page with "Somehitng somehing gamemodes == How to create a new gamemode ==")
- 15:38, 22 June 2018 Scripts:TK punish announcer (hist | edit) [9,503 bytes] Pireax (talk | contribs) (Created page with "__TOC__ = Introduction = One of the major frustrations in BF2 is the often observed abuse of the PTK function. Since it is so easily available, many people punish others for...")
- 15:38, 22 June 2018 Scripts:ModifiedDemoRotator (hist | edit) [2,190 bytes] Pireax (talk | contribs) (Created page with "__TOC__ == What It Does == * Checks to see if your demo path and demo target path are the same before moving. This is mainly only useful if you don't want your demos moved,...")
- 15:38, 22 June 2018 Scripts:ClanmemberBalance (hist | edit) [6,855 bytes] Pireax (talk | contribs) (Created page with "__TOC__ == Short Description == '''Autobalance unleashed by Nexus2k:''' This Modification prevent Clanmembers/Commanders/Squadleaders and Squad Members from Autobalance and...")
- 15:38, 22 June 2018 Scripts:Modified admin script (hist | edit) [29,058 bytes] Pireax (talk | contribs) (Created page with "__TOC__ == Introduction == When the BF2 server starts, it loads some code called an '''''admin script'''''. The purpose of the default '''''admin script''''' provided by D...")
- 15:37, 22 June 2018 Scripts:Enhanced rotate demo (hist | edit) [12,439 bytes] Pireax (talk | contribs) (Created page with "__TOC__ == Enhancements == <pre> July 14, 2005 Enhanced rotate_demo.py by: Dave Lawrence [email protected] Includes updates by: dackz </pre> <pre> Changes - Fixed ap...")
- 15:36, 22 June 2018 Scripts:RestartScript (hist | edit) [6,319 bytes] Pireax (talk | contribs) (Created page with "__TOC__ = Server Restart Script (Linux Only) = The two scripts underneath are to be used in combination. These have as purpose to re-run the Battlefield 2 Dedicated Server...")
- 15:36, 22 June 2018 Scripts:Player Position Display (hist | edit) [4,310 bytes] Pireax (talk | contribs) (Created page with "__TOC__ == Purpose == When run on a testing server this script makes it easy to reposition items around when you're doing server-side mods, as it saves you from opening the B...")
- 15:36, 22 June 2018 Scripts:UDP Based Advert System (hist | edit) [1,681 bytes] Pireax (talk | contribs) (Created page with "__TOC__ == Introduction == There are many ways to implement an advert system in BF2. A good way would probably be to use the RCON interface. But another one that might be wor...")
- 15:35, 22 June 2018 Scripts:ReadingClanmembers (hist | edit) [994 bytes] Pireax (talk | contribs) (Created page with "For some scripts you need to add all your Clanmembers in an array.(for ex. Clan TK Protection) So I made a little Scriptpart which you can use to...")
- 15:35, 22 June 2018 Scripts:PostUrl (hist | edit) [6,646 bytes] Pireax (talk | contribs) (Created page with "'''posturl''' Usage of postdata(url, data): <code>temp = postdata('[http://www.yourdomain.com/postdata.php%27 http://www.yourdomain.com/postdata.php'], {'field1': 'field1data...")
- 15:35, 22 June 2018 Scripts:EventsPy (hist | edit) [1,728 bytes] Pireax (talk | contribs) (Created page with "__TOC__ == What It Does == * Prints connections, disconnections, and chat messages to the server console. == Installation == # Browse to <code>admin/standard_admin</code>...")
- 15:35, 22 June 2018 Scripts:EvalPy (hist | edit) [2,642 bytes] Pireax (talk | contribs) (Created page with "__TOC__ == What It Does == * Allows you to test snippets of Python code while the server is running, without having to restart it to load changes from files. == Installatio...")
- 15:34, 22 June 2018 Scripts:ConParser (hist | edit) [4,613 bytes] Pireax (talk | contribs) (Created page with "__TOC__ == Introduction == This is a very simple parser for the BF2 Con files. You can use it to create BF-Style configs for your python scripts! I haven't tried it in BF2 y...")
- 15:34, 22 June 2018 Scripts:Aircraft Only (hist | edit) [8,525 bytes] Pireax (talk | contribs) (Created page with "__TOC__ == Purpose == Makes playing outside of an aircraft rather pointless, as you only get 25 seconds before you start to take damage. This was needed as an admin script o...")
- 15:34, 22 June 2018 Scripts:Vehicle Class Limit (hist | edit) [8,634 bytes] Pireax (talk | contribs) (Created page with "__TOC__ == Introduction == This ModManager script prevents use of certain vehicle classes. Whenever a player enters one of the forbidden vehicles a 10 second timer is start...")
- 15:34, 22 June 2018 Scripts:BF2Oldschool (hist | edit) [44,452 bytes] Pireax (talk | contribs) (Created page with "__TOC__ == Introduction == Today infantry game is strictly connected to official rules that are in ClanBase or ESL. Many of ranked or waib servers put in thier rules: no unl...")
- 15:33, 22 June 2018 Scripts:ThreatAndWorth (hist | edit) [18,050 bytes] Pireax (talk | contribs) (Created page with "__TOC__ == Description == ; Module : <code>ThreatAndWorth.py</code> ; Author : SHAnders ; Version : 1.01 Server side only admin script or mod addon, you deside the usage!...")
- 15:33, 22 June 2018 Scripts:ClanTkProtection (hist | edit) [6,370 bytes] Pireax (talk | contribs) (Created page with "This script is a modified version of the default tkpunish script. Clanmembers is a list of current members that will be protected This is the only code changed besides the de...")